Interactive / Five games
The Lab
Five games against the computer. Try a move and see how search, strategy and learned patterns shape the reply.
The Last Move
Connect two sides of the board. The computer opens with a solved strategy; each move appears in the record.
Play The Last Move ↗THE COLLECTION01 — 04
Tic-Tac-Toe
Minimax search · unbeatable
Your move
Nim
Game theory · the nim-sum
Your move
Remove one or more tokens from a single row. Take the last token to win. From this opening, perfect replies keep the AI ahead.
Choose a token: it and every token after it in that row are removed.
Rock · Paper · Scissors
Online learning · it reads your patterns
Make your move
The AI predicts from your previous moves, then reveals its choice alongside yours. Patterns can help it; unpredictable play can beat it.
Chomp
Fully solved tree · the AI never loses
AI is solving…
Eat a square and everything to its right and below goes too. Whoever is forced to eat the poisoned corner loses. The AI moves first — and it has already solved the game.
Preview your bite. Leave the marked corner alone.